﻿//////////////////////////////////////////////////////////////////////////////
//
// Copyright © 1998-2024 Glodon Company Limited.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the “Software”),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//////////////////////////////////////////////////////////////////////////////
#include "DocumentInitializer.h"
#include "IModelView.h"
#include "IUserTransaction.h"
#include "CategoryManager.h"
#include "ModelViewUtils.h"
#include "EnableCompileWarning_The_LAST_IncludeInCpp.h" 


using namespace Sample;
using namespace gcmp;

DocumentInitializer::DocumentInitializer()
{

}

DocumentInitializer::~DocumentInitializer()
{

}

bool DocumentInitializer::InitializeDocument(IDocument* pDocument)
{
    //初始化类别
    CategoryManager::Initialize(pDocument);

    //创建视图
    OwnerPtr<IUserTransaction> opUserTransaction = IUserTransaction::Create(pDocument, GBMP_TR(L"创建视图"));
    {
        IModelView *pModelView1 = IModelView::Create(pDocument, L"三维视图", BuiltInViewType::ThreeDimensional,
            -Vector3d::UnitZ, Vector3d::Zero, Vector3d::UnitX, Vector3d::UnitY);
        pModelView1->SetUserDataId(View3DViewType);
        //设置用户自定义数据，如平面视图、立面视图等
    }
    opUserTransaction->CommitAndResetHistory();
    return true;
}
